Trading On The Past: The Evolution Of Trading Cards

Posted

Trading On The Past: The Evolution Of Trading Cards (NAPSA)—Whether it’s a Mickey Mantle rookie card from the 1952 Bowman set (now worth approximately $9,000) or new paper trading cards that contain actual video games, trading cards have long been one of the most popular andprofitable formsof collecting. Then: The first “trading cards,” produced in 1887, were made of a clothlike material and measured just 1%- by 2-inches. They were part of a unique set that contained baseball, boxing, golf and horse racing cards. Because there weren’t any star athletes at the time, all the cards had roughly equal value. Annualsets of these cards were produced until 1901. Between 1902 and 1985, trad- ing cards took on manydifferent changes. Cards were packed with chewing tobacco, Cracker Jacks, chewing gum andcigarettes. During this period, card manufacturers were experimenting with both size—ranging from the “tobacco” size (1%. by 2-inches) to a sheet of three cards which measured 2- by 5%-inches—and the printing process. As a result of this experimentation, a large percent of these cards have misprints or flaws. Though baseball cards were, and continue to be, the most popular of all trading cards, they are just one category in this increas- ingly popular hobby. Othersets of cards have been dedicated to movies, TV shows and animated characters. In more recent years, popular games, such as Magic: The Gathering, and Pokmon emerged, which are designed to be played with collectible cards. Now: A top electronics and entertainment company, Nintendo, has taken this last concept to new levels of game play with the introduction of the e-Reader. This device, which connects to the popular Game Boy Advance, scans paper cards that contain “dot code” tech- Electronic trading cards take video gamesto a newlevel. nology strips to provide tips for enhancing gameplay, unlock hidden features in certain games and, in somecases, entire video games. “The e-Reader creates a completely new experience for game players, fusing the enjoyment of collecting trading cards and the fun of playing video games,” says Peter MacDougall, executive vice president, sales and marketing, Nintendo of America Inc. “Now players of all ages can build and enhance their video gamecollection by picking up a packof cards.” The e-Reader can be used with Nintendo Game Boy Advance and GameCube systems. The cards come in packs whichretail for less than $5. Whetherit’s at the playground, at a trading card convention or during a Pokmon tournament, trading cards can be a fun way for people to relate to each other while getting instant games, tips and information. e-Reader cards bring this popular pastime into the 21* century. Look for the e-Reader in stores nationwide or visit the Web site at www.nintendo.com. You may find that a fun time trading collectibles is in the cards.